What We Learned from 200+ Top New Playable Ads in Q1 2025
Interactive ads
Jan 11, 2026
If you’re in mobile gaming, you already know how important creative is. But with thousands of new playables hitting the market every month, it’s not always obvious what works and why. That’s where data helps.
I was excited to dig into Segwise’s latest Q1 2025 report, which analyzed over 200 of the highest-performing new mobile game playables launched between January and March.
Here’s what stood out to me, and how creative teams can apply these findings right now.
What the Best Playables Got Right: 6 Creative Patterns That Drove Performance
1. Make the First 5 Seconds Count
Nearly half of the top-performing playables opened with an animated scene or snippet from a lead-in video. And of those that used a lead-in, more than 89% made sure that the opening felt connected to the playable experience.
Takeaway: If you’re using a lead-in video, make sure it tees up the gameplay in a meaningful way. Smooth transitions and context matter.
Tap to play!
2. Use Text That Teaches AND Teases
Most playables still rely on text for tutorials, but what’s missing is feeling. Emotional hooks and challenging phrasing are underused, even though they help break up the mechanical feel.
Takeaway: Don’t just explain what to do. Say something that adds tension, humor, or urgency. Pair prompts with visual exaggeration to keep players engaged.
3. Drive Engagement with UI Elements
Progress bars, countdown timers, and visual scoring systems were consistent winners. They serve as motivational cues for players to keep going.
55% used progress bars
24% included game currency
33% featured timers or challenge mechanics
IQ meters (puzzle genres) were an emerging trend
Takeaway: Add UI features that help players feel like they’re progressing toward a goal. Even subtle cues like evolving sound effects can reinforce the action.
Slide to play!
4. Branding Basics Still Matter
The best-performing playables were consistent with branding:
48% of logos appeared in the top left corner
98% of CTAs were visible from start to finish
The most common CTA phrase was “Play Now”
36% placed the CTA in the bottom center
Takeaway: Logos should be ever-present. CTAs should be easy to spot and direct. Every frame should reinforce brand and purpose.
5. How It Ends Is How You Get the Install
How a playable ends might be the most impactful part of the experience.
42% ended in a “complete state” (win or fail)
Of those, 86% ended in a win
40% ended mid-game or at a cliffhanger
18% ended immediately after the first interaction
Takeaway: Test both win-state endings and cliffhangers. Some players love the dopamine hit of “winning,” while others are intrigued by a cliffhanger.
Swipe to play!
6. Seal the Deal with Sticky End Screens
The final screen is your last chance to drive the install.
63% of end screen CTAs used the word “Play”
Top-performing creatives often repeated branding
Takeaway: Your end card should seal the deal. Use bold language and make sure your app store button is clearly visible and visually aligned.
Final Thoughts
Playables are evolving. The successful ones package action into a tiny emotional journey. Next time you build a playable, ask: Does the opening make people stay? Does the interaction feel like a challenge? Does the ending make them want to keep going?
What We Learned from 200+ Top New Playable Ads in Q1 2025





